Familycraft Temperate Region Updates

This Minecraft mod will enhance the temperate regions of your world with new mobs, loot, strucutres and a new minor boss. The Familycraft Basic Recipe add-on is required for new loot items to drop.


Bear

There are multiple verietes of bears that spawn in the world. Black, Brown, Asian, Grizzly & more will make their homes in the forests and mountain tops around you.
Health
Damage
Spawn area
Loot
10 to 17.5
3
mountain, extreme hills, forest & cold biomes
animal hides, red meat & bones

Cyclone

Cyclones are skined based upon the region they spawn in. Natural cyclones last for less than 60 seconds before they despawn. Temperate regions will see dust cyclones spawn.
Health
Damage
Spawn area
Loot
25 to 50
2
Desert, Mesa, Taiga, Cold, Plains Biomes and summoned by minor bosses
Drops items similar to a basic dungeon as well as other items picked up along its path like leaves, woods, dead bushes, sticks, dirt and such. rarely It can drop green apples and other enchanted items.

Deer

Deers spawn in multiple varietes and skins. They are gentle creatures that spawn in forested areas of your world.

Health
Damage
Spawn area
Loot
7.5 to 15
1.5
all forest biomes
animal hides, red meat & bones

Bobcat

These large felines spawn in mountainous areas of the world, they are predators that will attack wildlife and players alike.

Health
Damage
Spawn area
Loot
10 to 15
1 to 2
mountain, extreme hills
animal hides, red meat & bones

Butterfly

There are ten variants of butterflies these are ambiant mobs that look pretty
Health
Spawn area
Loot
1
flower forest, sunflower forest
None

Cougar

These large felines spawn in mountainous areas of the world, they are predators that will attack wildlife and players alike. 
Health
Damage
Spawn area
Loot
7.5 to 15
3
mountain, extreme hills
animal hides, red meat & bones

Bird

Five different variants of birds fly through the skies. Being of the raptor variety they love rotten meats and will attack zombies when in range.
Health
Damage
Spawn area
Loot
3
1
plains
poultry, feather

Ghost

Ghosts will spawn in the lower level of mineshafts in all regions of the world.
Health
Damage
Spawn area
Loot
25 to 40
5 (variable)
mineshafts in all biomes
Possible phantom membranes, random ores and possibility of equipment drops.

Dog

There are 10 different cross breedable variants of dogs, Alaskan Husky, Boxer, Bulldog, Collie, Dachshund, Dalmation, Lab, Mutt, Poodle & Pug.
Health
Damage
Spawn area
Loot
5 to 10
2 (variable)
plains
meat, animal hide & bones

Snake

There are ten variants of snakes with five of them being poisonous. Each snake variant is biome specific
Health
Damage
Spawn area
Loot
1 to 4
1 to 4 (varies per species, some are poisonous)
plains, desert, jungle, taiga, savanna, swamp, forest & mesa biomes
white meat, animal hides.

Duck

Ducks are similar to vanilla chickens and have multiple variants.
Health
Spawn area
Loot
3
lakes, rivers and swamp areas
feathers & poulty.

Pegasus

Magical creatures that are fast, can "fly" and carry a load. there are many variants of this animal as well as a rare pink and ultra rare rainbow variant. Pegasus are tamable, ridable and can carry chests.
Health
Spawn area
Loot
7.5 to 15
flower forest, sunflower forest.
leather, beef, feathers and rarely an elytra

Unicorn

Magical horse like creatures that can run very fast and carry a load. there are many different varianlts of this animal. Unicorn are tamable, ridable and can carry chests.
Health
Spawn area
Loot
7.5 to 15
birch forests,
leather, meat and bones.

Alicorn

Magical horse like creatures that are fast, can "fly" and carry a load. there are many variants of this animal as well as a rare pink and ultra rare rainbow variant. Alicorn will occasionally summon butterflies. Alicorn are tamable, ridable and can carry chests.
Health
Spawn area
Loot
7.5 to 15
Does not spawn, can only be bred
leather, beef, feathers and rarely an elytra

Sappling

Summoned by the Living Tree boss and does not spawn naturally in the world. There are three sappling variants that have different attack methods and will attack players on site.
Health
Damage
Spawn area
Loot
5 to 11
1 base (additional damage based upon variant)
Summoned by Living tree
Wood, sticks, dead bushes, vines and occasional enchanted wooden weapon drop

Living Tree

A strong mini-boss that will attack players by sommoning sapplings and tree roots. This mini boss will spawn rarely in all temperate regions and it can spawn in all wood types depending on biome
Health
Damage
Spawn area
Loot
75 to 150
3 & Summons mobs
All temerate biomes
Lots of exp, Logs, leaves, sticks, vines and occasionally will drop a rare enchanted axe .

forest fort

Forest forts are rares structures that will spawn in forest regions. These dangerous forts are said to contain a truely remarkable treasures.

There is currently a bug in minecraft that causes structures to crash the game when they spawn. if this happens in your world a work around is to switch the game to peaceful mode with mob spawning off. let the structure spawn, then once it has spawned switch the game back to hard mode with mob spawning on.

The bug referenced can be found here MCPE-63387

Ruins

Multiple variants of ruins will be scattered thoughout the temerate areas of the world. These ruins come with dangers and treasures.

This structure does not have entities thus, not affected by MCPE-63387
   
   

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downloads updated for beta 1.17.2
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